My first attempt of using Microsoft XNA - I plan to create a game eventually, but the first stage is to experiment with the Framework. I coded it using C#, one sprite (increasing to 100 gradually), it uses scaling, rotation and movement.
I'm reading Learning XNA 3.0 from O'Reilly at the moment, I have two other XNA books too. This is simply for a hobby, nothing professional at this stage is required. I would like to finally get the 'game' I write on to the XBOX 360 as a multiplayer game (Split Screen) and eventually over XBOX live.
100 x sprites (512 x 512 resolution) being dynamically resized and rotated maintains 60 FPS! Once FRAPS starts recording for capturing on to Youtube it goes down to 30 FPS.
Showing posts with label Games Programming. Show all posts
Showing posts with label Games Programming. Show all posts
Friday, 2 April 2010
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